Terraria

Terraria

initial concept art

initial concept art

Sandstorm

Sandstorm

reference tracks

Rain

Rain

Dungeon

Dungeon

video showcasing process of illustration from sketch to digital

video showcasing process of illustration from sketch to digital

Blood Crawlers

Blood Crawlers

Sunbeam

Sunbeam

Fear the Reapers

Fear the Reapers

reference tracks

aim

Create covers for a variety of instrumental music tracks for a collection of video games where their soundtracks are essential to setting vibes and tone of each encounter.

aim

Create covers for a variety of instrumental music tracks for a collection of video games where their soundtracks are essential to setting vibes and tone of
each encounter.

solution

Each cover is a scene from the games where these soundtracks play, with heavy emphasis on atmosphere. This helps reflect the mood set by the tempo and flow of each song.


solution

Each cover is a scene from the games where these soundtracks play, with heavy emphasis on atmosphere. This helps reflect the mood set by the tempo and flow of each song.


Subnautica

Subnautica

initial concept art, exploring different tones, from serene and tense

initial concept art, exploring different tones, from serene and tense

more on the way!

more on the way!

back to work

back to work

Soundtrack covers

Soundtrack covers

cover illustrations

cover illustrations

video showcasing process of illustration from sketch to digital

video showcasing process of illustration from sketch to digital