
Terraria
Terraria
initial concept art
initial concept art



Sandstorm
Sandstorm
reference tracks
Rain
Rain
Dungeon
Dungeon
video showcasing process of illustration from sketch to digital
video showcasing process of illustration from sketch to digital




Blood Crawlers
Blood Crawlers
Sunbeam
Sunbeam
Fear the Reapers
Fear the Reapers
reference tracks
aim
Create covers for a variety of instrumental music tracks for a collection of video games where their soundtracks are essential to setting vibes and tone of each encounter.
aim
Create covers for a variety of instrumental music tracks for a collection of video games where their soundtracks are essential to setting vibes and tone of
each encounter.
solution
Each cover is a scene from the games where these soundtracks play, with heavy emphasis on atmosphere. This helps reflect the mood set by the tempo and flow of each song.
solution
Each cover is a scene from the games where these soundtracks play, with heavy emphasis on atmosphere. This helps reflect the mood set by the tempo and flow of each song.
Subnautica
Subnautica
initial concept art, exploring different tones, from serene and tense
initial concept art, exploring different tones, from serene and tense
more on the way!
more on the way!
back to work
back to work
Soundtrack covers
Soundtrack covers
cover illustrations
cover illustrations

video showcasing process of illustration from sketch to digital
video showcasing process of illustration from sketch to digital


